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The Second International Conference on Universal Accessibility in the Internet of Things and Smart Environments

SMART ACCESSIBILITY 2017
March 19 - 23, 2017 - Nice, France


Technical Co-Sponsors and Logistics Supporters
     
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Details:

  • Colocated with other events part of DigitalWorld 2017
  • Posters will be presented during the conference
  • A Work in Progress track is available for preliminary work
  • A Research Ideas track is available for ideas in early stages
  • A Doctoral Forum track is available for discussing and publishing early PhD thesis research
Submission (full paper)

January 10 January 13, 2017

Notification

February 10 , 2017

Registration

February 25 , 2017

Camera ready

February 25 , 2017

ISSN: 2519-8378
ISBN: 978-1-61208-589-0

Published by IARIA XPS Press

Archived in the free access ThinkMindTM Digital Library
Prints available at Curran Associates, Inc.
Authors of selected papers will be invited to submit extended versions to a IARIA Journal
Articles will be submitted to appropriate indexes.

conference contact: mp@iaria.org

All tracks/topics are open to both research and industry contributions.

Tracks:

Accessibility by design – fundamentals of inclusive design
Accessibility across the entire system lifecycle; Inclusive design of smart cities, smart buildings and smart environments; Universal design of welfare and everyday technology; Inclusive design approaches, techniques, and tools for inclusive design; Adaptation and personalization - Design for one vs. Design for all; Accessible and privacy preserving identity management and authentication; Multimodality and accessibility; Accessibility, Adaptivity  and Design for all in Standardization; User-centric and participatory design; Universal usability; Accessibility and human-computer interaction

Accessibility and digital inclusion
Technology for independent living; Accessibility within e-organizations: Smart and  inclusive work spaces; Inclusive working life; Good practices and experiences; Web and Internet accessibility for digital inclusion; Universally designed apps; Citizen services, e-government accessibility e-inclusion; Availability and affordability for everyone; Cognitive and behavioral psychology of end-user; Experiences and scenarios

Interaction-driven accessibility
Interaction patterns in smart environments; New interaction methods and modalities; Smart textiles and surfaces; Brain-Computer Interfaces; Universally accessible graphical and haptic design; Accessible touchscreens; Translation between modalities; Transcribing across the senses; Dynamic visualization; Images for visually impaired users; 3D printable accessible tactile pictures and images; Gestural interfaces; Automatic speech recognition; Visualizing phonemic information; Accessibility-oriented appliance displays; Fabric-based interactive surfaces; Tactile and visual feedback; Sonification techniques; Web datasets as accessible tables; Haptic screen interfaces; Accessible Web browsing

Internet of Things frameworks and accessibility
Personalization adaptation and accessibility functions of standard and specialized Internet of Things platforms; Enabling personalization while keeping privacy; Assistive technologies and interoperability

Assistive applications in Internet of Things scenarios
Independent navigation systems; Mobility for all; Spatial orientation systems; Universally accessible games; Ludology and narratology frameworks; Technologies for engaging various cultural heritages; Accessible multimedia systems; Games for rehabilitation; Voting systems for impaired people; Personal sensing of accessibility maps

Accessibility testing
Criteria and procedures for automated accessibility testing of intelligent user interfaces and Smart Environments; Design guidelines for accessible Internet of Things Applications and services; Use cases and test environments; Experiences, empirical studies on assistive technology scenarios in smart living labs and field tests; Opportunities and challenges of smart environments and the Internet of things for people with disabilities and older people

Accessibility devices and applications
Accessibility portable smart devices; Smartphone and tablet use; Smartphones for elders; Accessibility for Android; Web and mobile platforms; Smart wheelchairs; Smartphones for blind users; Haptic Gloves; Zebra-crossing spotter; Assistive attachments to prosthetic devices; Google glasses; Digital and tactile drawing systems; Accessible media players; Smartwatch for deaf people; Vibro-tactile feedback devices; Drones for navigating visually impaired; Accessible graphing calculator; Assistive mobile apps; Smartphone reminder apps; Mobile phone apps for sign languages; Apps for perception of spaces; Brain Computer Interaction for motor impaired people; Tools for rehabilitation of individuals with brain injury; Interactive and collaborative map for of the visually impaired; Customized 3D-printable tactile maps; Spatial databases for blind travelers; TeX-to-Braille transcribing

Accessibility-oriented e-learning and cognitive training
Computational accessibility environments; Accessible online education; Disabled students' accessibility; Quality of e-learning systems; Supporting bilingual literacy of deaf children, Accessible mobile-learning; Augmented reality tools; e-Testing with interactive images; Audiovisual translation; Mental model construction in blind learners; Educational games for children; Teaching preschoolers with autism;  Accessible texts for autism; 3D printing for integrated classrooms; Sensory substitution training; Classes for deaf and hard-of-hearing students; Online courses for intellectually disability students; Teaching accessibility

Social accessibility services
Industry and research collaboration; Learning from practice and technology transfer; Assisting neurodiverse employees; Inclusive and productive technical workforce; Accessibility research; Mentoring people with disabilities; Participating users with mental and cognitive disabilities; Support for cognitively impaired workers; Personal health records for senior healthcare; Accessible mobile biometrics for elderly; Acceptability and accessibility of wearable computing; Accessible services for functional diversity; Performance-impaired people in manual assembly processes; Vocational prompting systems for people with cognitive impairments; Calendars for individuals with cognitive disabilities; Online banking systems for cognitively disable people; School inclusion process; Assistive technology for blind grocery shoppers; Conversational assistive systems; Assistive services for special diseases (Parkinson, Alzheimer, Autism)
 
 

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