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The Fifth International Conference on Mobile Ubiquitous Computing, Systems, Services and Technologies

UBICOMM 2011

November 20-25, 2011 - Lisbon, Portugal


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Details:

  • Colocated with other events part of NexTech 2011
  • Includes the Workshop
    • PECES 2011, The Third International Workshop on Pervasive Computing in Embedded Systems
  • Posters will be presented during the conference
  • A Work in Progress track is available for preliminary work
Submission (full paper) June 20, 2011 July 15, 2011
Notification Aug 31 September 2, 2011
Registration September 15, 2011
Camera ready September 20, 2011

ISBN: 978-1-61208-171-7

Published by XPS (Xpert Publishing Services)

Archived in the free access ThinkMindTM Digital Library

All publications will be submitted for indexing with:
- ISI Thompson Conference Proceedings Citation Index (CPCI)
- Elsevier's EI Compendex Database, EI’s Engineering Information Index
- DBLP, IET INSPEC, and other relevant specialized indexes.
- Other indexes are being considered

Authors of selected papers will be invited to submit extended versions to a IARIA Journal

All tracks/topics are open to both research and industry contributions.

Tracks:

Fundamentals

Semantics of ubiquity; Ubiquitous knowledge; Knowledge discovery mechanisms; Profiling ubiquitous environments; Ubiquitous technologies for education, learning, and training

Mobility

Ubiquitous computing; Wearable computing; Mobile computing; Nomadic computing; Mobile commerce; Mobile learning

Information Ubiquity

Ubiquitous information appliances; Information retrieval and filtering; Context awareness; Control of ubiquitous data; Data management and processing; Data replication, migration and dissemination; Ubiquitous computing and  Internet of Things

Ubiquitous Multimedia Systems and Processing

Multimedia content recognition, indexing and search; Mobile graphics, games and entertainment; Ubiquitous multimedia applications and systems; Streaming mobile multimedia; Mobile media management; Multimedia ubiquitous platforms; Multimedia Indexing and Compression; Image and Signal Processing; Virtual reality in ubiquitous systems

Wireless Technologies

Bluetooth; 802.11.x; 802.15.x; ZigBee; WiMax

Web Services

Web 2.0; Semantic web; Web services; Ontology; Web Services evolution; Web Services applications

Ubiquitous networks

Ubiquitous networks; Network management; Network performance evaluation; Networks and technology convergence; Internet access in ubiquitous systems; Ubiquitous mesh, ad hoc and sensor networks; RFID; Reconfigurability and personalization of ubiquitous networks

Ubiquitous devices and operative systems

Design of devices for ubiquitous systems; Mobile devices; Wearable devices; Embedded systems; Operative systems for ubiquitous devices; Real-time operating systems and scheduling

Ubiquitous mobile services and protocols

Frameworks, architectures, and languages for ubiquitous services; Queries, transactions and workflows in mobile and ubiquitous Networks; Algorithms for ubiquitous systems; SLA/QoS in ubiquitous services; Ontology based services; Location-based services; Protocols and interaction mechanisms for ubiquitous services; Mobile services and service convergence; Service discovery mechanisms; Tracking in ubiquitous environments; Measurement, control, and management of ubiquitous services; Design and development of ubiquitous services; Wireless/mobile service delivery

Ubiquitous software and security

Ambient components; Agent technologies; Software for spontaneous interoperation; Dependability guarantees; Security; Key Management and Authentication; Trust; Privacy; Fault-tolerance; Multimedia Information Security

Collaborative ubiquitous systems

Cooperative networks for ubiquitous systems; Cooperative applications for ubiquitous networks; Handheld and wearable systems for interaction in collaborative groups and communities; Ad hoc collaboration in ubiquitous computing environments; Awareness of collaboration and of work environment; Inherently mobile collaborative work

Users, applications, and business models

Mobile user interfaces; Ubiquitous user-generated content (weblogs, wikis, etc.); Mobile and ubiquitous computing support for collaborative learning; User modeling and personalization; Context- and location-aware applications; Toolkits, testbeds, development environments; Tools and techniques for designing, implementing, & evaluating ubiquitous systems; Constructing, deploying and prototyping of ubiquitous applications; Evaluation of user models for ubiquitous environments; On-line analytical techniques; Human-computer interaction in ubiquitous computing environments; Ubiquitous e-Development (business, science, health, etc.); Case Studies; Emerging industrial/business/scientific ubiquitous scenarios; Ambient intelligence; Social issues and implications of ubiquitous system

 
 

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