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The Fourth International Conference on Digital Society

ICDS 2010

February 10-16, 2010 - St. Maarten, Netherlands Antilles


Nowadays, most of the economic activities and business models are driven by the unprecedented evolution of theories and technologies. The impregnation of these achievements into our society is present everywhere, and it is only question of user education and business models optimization towards a digital society.

Digital devices conquer from kitchen to space vessels most of the functionality commonly performed by human beings. Telecommunications, advanced computation, miniaturization, and high speed devices make telepresence-presence easy. Wireless and mobility allow ubiquitous systems to be developed. Progress in image processing and exchanging facilitate e-health and virtual doctor teams for patient surgeries.

Naturally, issues on how to monitor, control and manage these systems become crucial to guarantee user privacy and safety. Not only devices, but also special software features must be enforced and guaranteed in a digital society.

The variety of the systems and applications and the heterogeneous nature of information and knowledge representation require special technologies to capture, manage, store, preserve, interpret and deliver the content and documents related to a particular target.

Progress in cognitive science, knowledge acquisition, representation, and processing helped to deal with imprecise, uncertain or incomplete information. Management of geographical and temporal information becomes a challenge, in terms of volume, speed, semantic, decision, and delivery.

Information technologies allow optimization in searching an interpreting data, yet special constraints imposed by the digital society require on-demand, ethics, and legal aspects, as well as user privacy and safety.

Nowadays, there is notable progress in designing and deploying information and organizational management systems, experts systems, tutoring systems, decision support systems, and in general, industrial systems.

The progress in difference domains, such as image processing, wireless communications, computer vision, cardiology, and information storage and management assure a virtual team to access online to the latest achievements.

Processing medical data benefits now from advanced techniques for color imaging, visualization of multi-dimensional projections, Internet imaging localization archiving and as well as from high resolution of medical devices.

Collecting, storing, and handling patient data requires robust processing systems, safe communications and storage, and easy and authenticated online access.

National and cross-national governments' decisions for using the digital advances require e-Government activities on developmental trends, adoption, architecture, transformation, barrier removals, and global success factors. There are challenges for government efficiency in using these technologies such as e-Voting, eHealth record cards, citizen identity digital cards, citizen-centric services, social e-financing projects, and so on.

The Fourth International Conference on Digital Society (ICDS 2010) continues a series of international events covering a large spectrum of topics related to advanced networking, applications, and systems technologies in a digital society.

ICDS 2010 comprises a series of independent tracks that complement various facets of digital society.

Citizen-centric disruptive and enabling technologies
Internet and Web Services
eGovernment services in the context of digital society
eCommerce and eBusiness
Citizen-oriented digital evidence
Consumer-oriented devices and services
Intelligent computation
Networking and telecommunications
eDefense for security and protection
Enforced citizen-centric paradigms
Computational advertising
Management and control
Digital analysis and processing
Mobile devices and biotechnologies
Software and system robustness for digital society
Consumer-oriented digital design
Social networking

ICT support and applications for eCollaboration

We welcome technical papers presenting research and practical results, position papers addressing the pros and cons of specific proposals, such as those being discussed in the standard fora or in industry consortia, survey papers addressing the key problems and solutions on any of the above topics short papers on work in progress, and panel proposals.

The topics suggested by the conference can be discussed in term of concepts, state of the art, standards, implementations, running experiments and applications. Authors are invited to submit complete unpublished papers, which are not under review in any other conference or journal in the following, but not limited to, topic areas.

Industrial presentations are not subject to these constraints. We expect short and long presentations that express industrial position and status.

Tutorials on specific related topics and panels on challenging areas are encouraged.

All tracks are open to both research and industry contributions.

Citizen-centric disruptive and enabling technologies
Wireless and user mobility
Ubiquitous systems
On-line interactions
User-centric services, applications, eLearning
High speed electronics, storage, networking
eHealth and nano medicine
Biological informatics and computing

Internet and Web services
IP-based networking and applications
Best effort and QoS/SLA
WWW, Web Services, Semantic Web
eLearning and mobile learning
Service-oriented platforms
Peer-to-Peer Systems and applications
Web-advertising and Web-publishing
Multimedia and Webcasting

eGovernment services in the context of digital society
e-Government strategies
Citizen-Government eModels
Special applications and services of eGovernment
ePayment, eTax administration
eVoting, eCitizen identity cards
Social e-financial projects
Educating eHealth
Homeland security and public records
eGarbage collection of private records
Metrics for eGovernment projects and services
Benefits of eGovernment
On-line social networking
Financing e-Government
e-Governance
From e-Government to m-Government (mobile-Governemet)
e-Environment

eCommerce and eBusiness
On-line shopping frameworks
Trust, privacy, security
Internet macro and micro payment systems
On-line banking
Agent-based e-commerce
eBusiness models and costs
eBusiness applications
Infrastructure for e-Commerce
Mobile commerce

Citizen-oriented digital evidence

Processing citizen-oriented electronic evidence (acquisition, preservation, analysis)
Multimedia documents ( X-rays, radiology, biometrics, and surveillance data)
Medical digital forensics
Classic and 3D medical documents
DNA profiling
Genetic and biocomputing
Forensic and data mining
Predictive data modeling
Biological data and privacy
Digital forensics tools

Consumer-oriented devices and services
Mobile TV and IPTV
Consumer-oriented e-commerce
Smart and digital homes
Wearable devices
Smart consumer appliances
Speech enable appliances
Consumer accessibility appliances and services
Intelligent computation
Theories of agency and autonomy

Intelligent techniques, logics, and systems
Evolutionary computation
Autonomic and autonomous systems
Autonomic computing and autonomic networking
Ubiquitous and ambient computing
Computational economics
Protecting and preventing computing
High performance computing
Service-oriented computing
Multi-agent based computing
Cluster computing and performance
Artificial intelligence

Networking and telecommunications
Networking and telecommunications technologies
Wireless, mobility and multimedia systems
Internet and Web Services technologies
Systems performance, security, and high availability
Communications protocols (SIP/H323/MPLS/IP/
Specialized networks (GRID/P2P/Overlay/Ad hoc/Sensor)
Advanced services (VoIP/IPTV/Video-on-Demand)
Advanced paradigms (SOA/WS/on-demand)

eDefense for security and protection
Knowledge for global defense
Security in network, systems, and applications
Trust, privacy, and safeness
Business continuity and availability
Cryptography and algorithms encryption
Rapid Internet attacks and network
Applications and network vulnerabilities

Enforced citizen-centric paradigms
Data-centered information systems
User-centric information systems
Pervasive and ubiquitous systems
Mobile learning and communications
Open and distance education systems

Computational advertising  
Computational linguistics
Linguistic signal processing
Statistical properties of community structures
Semantic contextual advertising
Relevance and click feedback
Searching dense and isolated submarkets
Latent factor models
Semantic relatedness
Personalized ad delivery
Processing over query-dependent functions
Inverse document frequency
Query-biased summarization
Pseudo-relevance feedback
Classification of rare queries
Page ranking

Management and control
Digital telecommunications management
Control and monitoring systems
Measurement and management systems
Human/Machine interface and man-in-the-loop control
Energy and power systems control
Self-monitoring, self-diagnosing, self-management systems

Digital analysis and processing
Digital information processing (Voice/Data/Video)
Computer graphics and animation
Virtual reality/3D graphics/Games
Computer modeling/simulation
Graphic/Image/Photo/Hand-writing analysis and processing
Pattern recognition / Computer vision
Natural language processing / robust processing
Speech recognition and processing

Mobile devices and biotechnologies
Robotics/Mobile devices/ Mobile networks
Handled and wearable computing and devices
Vehicular navigation and control
Nanotechnologies/Systems-on-the-chip/Networks-on-the-chip/ Haptic phenomena
Biotechnologies/Bioinformatics/Biometrics/Biomedical systems
Computational biochemistry
Biological data management

Software and system robustness for digital society
Portals and user-oriented systems
Software as a service
Software specification and design methodologies
Software development and deployment
Programming languages and supporting tools
Patterns/Anti-patterns/Artifacts/Frameworks
Agile/Generic/Agent-oriented programming
Neuronal networks/Fuzzy logic/Temporal logic/ Genetic Algorithms
Reasoning models/Model checking/Modular reasoning/
Program verification/validation/correctness
Embedded and real-time systems

Consumer-oriented digital economics
Online consumer decision support & advertising
Semiotic engineering of online services
Human factors in computer systems
Personal information management
Consumer trust in digital society
Interaction in smart environments
Mobile consumers and interactive spaces
Hedonic and perceived digital quality
Usability, aesthetics, and accessibility
Multimodal and interactive interfaces
Intelligent user interfaces

Social networking
Social networking technologies (Web 2.0, faceBook, YouTube, Twitter, etc.)
Enterprise social networking
General informative webcast
Government information webcast
State-of-the-art for chat, blogs, wikis, etc.
Text-audio-video blogs
Virtual tradeshows
Social profiling
Contextual social network analysis
Personalization for search and for social interaction
Dynamics, evolution, and trend prediction patterns,
Social interactions
Medical assistance in social networking
Data protection inside communities
Misbehavior detection in communities
Pattern presentation for end-users and experts
Evolution of communities in the Web
Online and offline social networks
Information acquisition and establishment of social relations

ICT support and applications for eCollaboration
Touch screen voting
Local e-Participation
Portals and eGovernment websites
eGovernment platforms and benchmarks
Business process management
Interoperable frameworks (national and cross-countries)
Private-public eCollaboration
Regional and cross-nation competitiveness

INSTRUCTION FOR THE AUTHORS

Authors of selected papers will be invited to submit extended versions to one of the IARIA Journals.

Publisher: CPS (see: http://www2.computer.org/portal/web/cscps/)
Archived: IEEE CSDL (Computer Science Digital Library) and IEEE Xplore
Submitted for indexing: Elsevier's EI Compendex Database, EI’s Engineering Information Index
Other indexes are being considered: INSPEC, DBLP, Thomson Reuters Conference Proceedings Citation Index

Important deadlines:

Submission (full paper) Oct 5, 2009 October 12, 2009
Notification Nov 10, November 16, 2009
Registration December 1, 2009
Camera ready December 6, 2009

Only .pdf or .doc files will be accepted for paper submission. All received papers will be acknowledged via an automated system.

Final author manuscripts will be 8.5" x 11", not exceeding 6 pages; max 4 extra pages allowed at additional cost. The formatting instructions can be found on the Instructions page. Helpful information for paper formatting can be found on the here.

Your paper should also comply with the additional editorial rules.

Once you receive the notification of paper acceptance, you will be provided by the Conference Publisher an online author kit with all the steps an author needs to follow to submit the final version. The author kits URL will be included in the letter of acceptance.

Posters

Posters are welcome. Please submit the contributions following the instructions for the regular submissions using the "Submit a Paper" button and selecting the contribution type as poster.  Submissions are expected to be 6-8 slide deck. Posters will not be published in the Proceedings. One poster with all the slides together should be used for discussions. Presenters will be allocated a space where they can display the slides and discuss in an informal manner. The poster slide decks will be posted on the IARIA site.

For more details, see the Posters explanation page.

Work in Progress

Work-in-progress contributions are welcome. Please submit the contributions following the instructions for the regular submissions using the "Submit a Paper" button and selecting the contribution type as work in progress.  Authors should submit a four-page (maximum) text manuscript in IEEE double-column format including the authors' names, affiliations, email contacts. Contributors must follow the conference deadlines, describing early research and novel skeleton ideas in the areas of the conference topics. The work will be published in the conference proceedings.

For more details, see the Work in Progress explanation page

Technical marketing/business/positioning presentations

The conference initiates a series of business, technical marketing, and positioning presentations on the same topics. Speakers must submit a 10-12 slide deck presentations with substantial notes accompanying the slides, in the .ppt format (.pdf-ed). The slide deck will not be published in the conference’s CD Proceedings. Presentations' slide decks will be posted on the IARIA's site. Please send your presentations to petre@iaria.org.

Tutorials

Tutorials provide overviews of current high interest topics. Proposals should be for three hour tutorials. Proposals must contain the title, the summary of the content, and the biography of the presenter(s). The tutorials' slide decks will be posted on the IARIA's site. Please send your proposals to petre@iaria.org

Panel proposals:

The organizers encourage scientists and industry leaders to organize dedicated panels dealing with controversial and challenging topics and paradigms. Panel moderators are asked to identify their guests and manage that their appropriate talk supports timely reach our deadlines. Moderators must specifically submit an official proposal, indicating their background, panelist names, their affiliation, the topic of the panel, as well as short biographies. The panel's slide deck will be posted on the IARIA's site.

For more information, petre@iaria.org

Workshop proposals

We welcome workshop proposals on issues complementary to the topics of this conference. Your requests should be forwarded to petre@iaria.org.

 
 

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