The Third International Conference on Internet and Web Applications and Services) continues a series of co-located events that covers the complementary aspects related to designing and deploying of applications based on IP&Web techniques and mechanisms.
ICIW 2008 comprises five complementary tracks. They focus on Web technologies, design and development of Web-based applications, and interactions of these applications with other types of systems. Management aspects related to these applications and challenges on specialized domains are aided at too. Evaluation techniques and standard position on different aspects are part of the expected agenda.
Internet and Web-based technologies led to new frameworks, languages, mechanisms and protocols for Web applications design and development. Interaction between web-based applications and classical applications requires special interfaces and exposes various performance parameters.
Web Services and applications are supported by a myriad of platforms, technologies, and mechanisms for syntax (mostly XML-based) and semantics (Ontology, Semantic Web). Special Web Services based applications such as e-Commerce, e-Business, P2P, multimedia, and GRID enterprise-related, allow design flexibility and easy to develop new services. The challenges consist of service discovery, announcing, monitoring and management; on the other hand, trust, security, performance and scalability are desirable metrics under exploration when designing such applications.
Entertainment systems became one of the most business-oriented and challenging area of distributed real-time software applications’ and special devices’ industry. Developing entertainment systems and applications for a unique user or multiple users requires special platforms and network capabilities.
Particular traffic, QoS/SLA, reliability and high availability are some of the desired features of such systems. Real-time access raises problems of user identity, customized access, and navigation.
Interactive game applications require particular methodologies, frameworks, platforms, tools and languages. State-of-the-art games today can embody the most sophisticated technology and the most fully developed applications of programming capabilities available in the public domain.
The impact on millions of users via the proliferation of peer-to-peer (P2P) file sharing networks such as eDonkey, Kazaa and Gnutella was rapidly increasing and seriously influencing business models (online services, cost control) and user behavior (download profile). An important fraction of the Internet traffic belongs to P2P applications.
P2P applications run in the background of user’s PCs and enable individual users to act as
Additionally, P2P systems require special attention from the security point of view. Trust, reputation, copyrights, and intellectual property are also relevant for P2P applications.
On-line communications frameworks and mechanisms allow distribute the workload, share business process, and handle complex partner profiles. This requires protocols supporting interactivity and real-time metrics.
Collaborative systems based on online communications support collaborative groups and are based on the theory and formalisms for group interactions. Group synergy in cooperative networks includes online gambling, gaming, and children groups, and at a larger scale, B2B and B2P cooperation.
Collaborative systems allow social networks to exist; within groups and between groups there are problems of privacy, identity, anonymity, trust, and confidentiality. Additionally, conflict, delegation, group selection, and communications costs in collaborative groups have to be monitored and managed.
Building online social networks requires mechanism on popularity context, persuasion, as well as technologies, techniques, and platforms to support all these paradigms.
We solicit research and industrial contributions. ICIW 2008 will offer tutorials, plenary sessions, and panel sessions. The ICIW 2008 Proceedings will be published by IEEE Computer Society Conference Publishing Services and posted on IEEE Xplore Digital Library.
The ICIW 2008 will have the following tracks:
TOPICS OF SPECIAL INTEREST (but not limited to)
IWAS : Internet and Web-based Applications and Services
Web technologies, frameworks, languages, mechanisms
WSSA : Web Services-based Systems and Applications
Web services foundation, architectures, frameworks, languages
ENSYS: Entertainment Systems
Developing entertainment systems and applications
P2PSA: P2P Systems and Applications
P2P architectures, techniques, paradigms
ONLINE: Online Communications, Collaborative Systems, and Social Networks
Theory, frameworks, mechanisms, and tools for online communication
INSTRUCTION FOR THE AUTHORS
The ICIW 2008 Proceedings will be published by IEEE Computer Society Conference Publishing Services and on-line via IEEE XPlore Digital Library. IEEE will index the papers with major indexes.
Only .pdf or .doc files will be accepted for paper submission. All received papers will be acknowledged via the EDAS system.
Final author manuscripts will be 8.5" x 11" (two columns IEEE format), not exceeding 6 pages; max 4 extra pages allowed at additional cost. The formatting instructions can be found on the Instructions page. Helpful information for paper formatting can be found on the here.
Technical marketing/business/positioning presentations
The conference initiates a series of business, technical marketing, and positioning presentations on the same topics. Speakers must submit a 10-12 slide deck presentations with substantial notes accompanying the slides, in the .ppt format (.pdf-ed). The slide deck will be published in the conference’s CD collection, together with the regular papers. Please send your presentations to email@example.com.
Tutorials provide overviews of current high interest topics. Proposals can be for half or full day tutorials. Please send your proposals to firstname.lastname@example.org
The organizers encourage scientists and industry leaders to organize dedicated panels dealing with controversial and challenging topics and paradigms. Panel moderators are asked to identify their guests and manage that their appropriate talk supports timely reach our deadlines. Moderators must specifically submit an official proposal, indicating their background, panelist names, their affiliation, the topic of the panel, as well as short biographies.
For more information, email@example.com
We welcome workshop proposals on issues complementary to the topics of this conference. Your requests should be forwarded to firstname.lastname@example.org.
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