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The Third International Conference on Advances in Computer-Human Interactions

ACHI 2010

February 10-16, 2010 - St. Maarten, Netherlands Antilles


The papers listed below have been selected as "Best Papers" based on the reviews of the original submission, the camera-ready version, and the presentation during the conference.

A diploma will be issued in the name of the authors and mailed to the contact author.

Awarded Papers

A Preliminary Framework for Differentiating the Paradigms of Human-Technology Interaction Research
Hannu Karvonen, Pertti Saariluoma, and Tuomo Kujala

Towards Cognitively Accessible Web Pages
Till Halbach

Evaluating the Usability of Transactional Web Sites
Renato Otaiza, Cristian Rusu, and Silvana Roncagliolo

Terrain-Aware Path Guided Mobile Robot Teleoperation in Virtual and Real Space
Ray Jarvis

Theatre as a Discussion Tool in Human-Robot Interaction Experiments - A Pilot Study
Amiy R. Chatley, Kerstin Dautenhahn, Mick L. Walters, Dag S. Syrdal, and Bruce Christianson

Facilitating the Design of Multi-channel Interfaces for Ambient Computing
José Rouillard, Xavier Le Pallec, Jean-Claude Tarby, and Raphaël Marvie

A Game-Based 3D Simulation of Otranto in the Middle Ages
Lucio T. De Paolis, Giovanni Aloisio, Maria G. Celentano, Luigi Oliva, and Pietro Vecchio

Behavior Analysis through Games Using Artificial Neural Networks
Didier Puzenat and Isabelle Verlut

A Framework for Abstract Representation and Recognition of Gestures in Multi-touch Applications
Martin Thomas Görg, Michael Cebulla, and Sandro Rodriguez Garzon

Collaborative Educational System Analysis and Assessment
Ion Ivan, Cristian Ciurea, and Daniel Milodin

A Mixed-Reality Training System for Teleoperated Biomanipulations
Leonardo Mattos and Darwin G. Caldwell

Using Rotoscopy Technique to Assist the Teaching of Handwriting for Children with Dyspraxia
Muhammad Fakri Othman and Wendy Keay-Bright

Synergistic Annotation of Multimedia Content
Chris Creed, Peter Lonsdale, Robert Hendley, and Russell Beale

Simulating On-the-Road Behavior Using a Driving Simulator
Andreas Riener


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