SOTICS 2025 - The Fifteenth International Conference on Social Media Technologies, Communication, and Informatics
September 28, 2025 - October 02, 2025
SOTICS 2025
Onsite and Online Options: In order to accommodate various situations, we are offering the option for either physical presence or virtual participation (pdf slides or pre-recorded videos).
ISSN: 2326-9294
ISBN: 978-1-68558-301-9
SOTICS 2025 is colocated with the following events as part of SoftNet 2025 Congress:
- ICSEA 2025, The Twentieth International Conference on Software Engineering Advances
- ICSNC 2025, The Twentieth International Conference on Systems and Networks Communications
- CENTRIC 2025, The Eighteenth International Conference on Advances in Human-oriented and Personalized Mechanisms, Technologies, and Services
- VALID 2025, The Seventeenth International Conference on Advances in System Testing and Validation Lifecycle
- SIMUL 2025, The Seventeenth International Conference on Advances in System Modeling and Simulation
- SOTICS 2025, The Fifteenth International Conference on Social Media Technologies, Communication, and Informatics
- INNOV 2025, The Fourteenth International Conference on Communications, Computation, Networks and Technologies
- AISyS 2025, The Second International Conference on AI-based Systems and Services
SOTICS 2025 Steering Committee
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Elina Michopoulou
University of Derby
UK
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SOTICS 2025 conference tracks:
Social applications
On-line entertainment; Games and citizens; Social networking and social software; Tagging and micro-blogging; Collaborative filtering and tagging; Social simulation (mobility, groupware, etc.); Very large social networks; Deep web social information; Blogs and mini-blogs; E-books
Social media use and experiences
Social media platforms, tools, and applications; Collaboration tools; Multi-user media-sharing platforms (ideo, images, audio, and text); Integrated multi-brand networking platforms (for friend/follow, organic groups, calendars/events, direct messaging, tagging, and activity feed); Agile social media platforms; Sharing tools (Facebook, Twitter, Yammer, YouTube, instant messaging, video conferencing, web meetings); Social media work flow tools; Collaborative culture; Learning experiences; Knowledge sharing
Affective computing and emotional intelligence
Frameworks for affective computing; Principles in emotional intelligence; Concepts in affective robotics; Social aspects of affective computing; Ambient systems embedding emotional intelligence; Empathy in artificial agents; Human-centric obedience towards virtual agents; Affective gaming; Deep multitask learning; Apps for body perceptions and emotions; Multi-sensing and human behavior; Active sensing system for distress detection; Recognition of facial emotions; Automatic prediction of depression and anxiety; Mitigate public speaking anxiety; Prediction of emotion from heartbeat; Conveying emotional awareness; Emotional intelligence; Happiness entailment; Cooperative machine learning; Emotion prediction; Emotion recognition; Emotion in ambiguous speech
Social robots and cognition
Human-robot interaction; Robot-robot interaction; Perception of a humanoid robots; Humanoid robots mediating social Interaction; Socially assistive robots; Conversational robots; Verbal Interaction; Human-robot touch interaction; Expressive interactions; Social emotions; Arts by humanoid robots; Collaborative social robots; Game approaches; Human-robot interactive games; Robots co-worker partners; Healthcare companion robots; Socially assistive robots; Robot-assisted rehabilitation therapy; Child-robot interaction; Mobile assistive robots; Robots in public spaces; Shopping mall robots; Home utility robots; Robot-assisted cognitive training; Robot-based multimodal emotion recognition; Advertizign robots; Telepresence robots; Robot teleoperation; Robots' social credibility
Community services
Technologies for building the social media channels; Blogs (private and corporate); Ratings and reviews; Referrals and sharing; Forums; User-created content management; Member profile management (photos, information preferences, linked channels, and privacy settings); Social networking via integrated multi-brand networking platforms; Cross-channel synchronization ( integration of the user experience across all in-house social media channels); API backbones; Spiders; Connectors
Special services and technologies
Mobile social media; Kids-oriented social media; youth-oriented social media; elderly-oriented social media; dedicated games; accessibility-oriented social media; Multi-sensor user interfaces (e.g., tactile, haptic, olfactory)
Digital resource domains
Enterprise social networks; Geo-social networks; Social networks; Digital computing; Digital health care; Digital mapping; Digital human faces; Digital libraries; Informatics environments; Micro-contribution by masses
Social evaluation and metrics
Social media analytics; Text analytics; Metric on quality of experience and satisfaction; Social mobility; Social interactions; Social learning; Social media; Social models; Mutual social credentials; Sentiment analysis
Social mobility
Social mobile networks with the Web 2.0; Mobile social architecture and services; Open service capabilities; Open exposure of telco capabilities; Open Web APIs, SOA and SDP; Interworking strategies; Mobile terminals as sources for User-generated content; Architecture and services for user-generated content; Auto-description and metadata synthesis for telecom-generated for user-generated content; Social mobile networks; User behavior profiling; Social connections (social graphs, contacts, etc); Services and architectures/solutions for social mobile services
Mechanisms for social services
Social media advertising and marketing; eSociety; Network growth and dynamics; Accessibility; Social education; Social opinion; Digital eco-systems; Ecology and social justice; eGovernments; Digital economy; eCommerce; Digital cities; Tourism; Democracy and social groups; Patent laws; Social tools; Web enterprises and services
Challenges in social environments
Computational thinking; Natural language processing; eImpact on children knowledge and abilities; Opinion and sentiment analysis; Computing and philosophy; Threats in social networks; Trusted computing; Reputation systems; Pervasive social computing; Real-time ubiquitous social semantic; Social creativity; Privacy preservation in social media; Social trust; Ethics; Legal aspects
Deadlines:
Submission | Jun 10, 2025 |
Notification | Jul 27, 2025 |
Registration | Aug 10, 2025 |
Camera ready | Aug 24, 2025 |
Deadlines differ for special tracks. Please consult the conference home page for special tracks Call for Papers (if any).