The Eleventh International Conference on Advances in Computer-Human Interactions

ACHI 2018

March 25, 2018 to March 29, 2018 - Rome, Italy

Deadlines

Submission

Dec 08, 2017

Notification

Jan 14, 2018

Registration

Jan 28, 2018

Camera ready

Feb 05, 2018

Publication

Published by IARIA XPS Press

Archived in the free access ThinkMind Digital Library

Prints available at Curran Associates, Inc.

Authors of selected papers will be invited to submit extended versions to a IARIA Journal

Affiliated Journals

ACHI 2018 - The Eleventh International Conference on Advances in Computer-Human Interactions

March 25, 2018 - March 29, 2018

ACHI 2018: Awards

The papers listed below have been selected as "Best Papers" based on the reviews of the original submission, the camera-ready version, and the presentation during the conference. For the awarded papers, a digital award will be issued in the name of the authors. The authors of these papers are also receiving invitations to submit an extended article version to one of the IARIA Journals.

Awarded Papers

What’s Hot in Interaction Design? An International Survey of Practitioners’ Views on Personas
Engie Bashir, Simon Attfield

Cyber Security Awareness Training Provided by the Competence Developing Game GHOST
Johannes Alexander König, Martin R. Wolf

Approaches to a Practical Implementation of Industry 4.0
Ahmed Elkaseer, Hazem Ali, Mahmoud Salama, Steffen Scholz

Fear, Feedback, Familiarity… How are These Connected? – Can familiarity as a design concept applied to digital feedback reduce fear?
Diana Saplacan, Jo Herstad

Picking Assistance System with MS-KINECT and Projection Mapping
Yuki Takehara, Yoshitoshi Murata, Takamichi Yoshikawa

 

The following papers have been selected on the basis of their contents, specificaly for lending themselves to an interesting extended work. The authors of these papers are receiving invitations to submit an extended article version to one of the IARIA Journals.

Papers Invited for IARIA Journals

Storytelling at School with a Robot Playmate
Patrizia Marti, Iolanda Iacono

Translation of Sign Language Into Text Using Kinect for Windows v2
Preeti Amatya, Kateryna Sergieieva, Gerrit Meixner

Programming in Natural Language: Building Algorithms from Human Descriptions
Alexander Wachtel, Felix Eurich, Walter F. Tichy

Usability Evaluation with Heuristics, Beyond Nielsen’s List
Toni Granollers

The User-Focused Storybuilding Framework for Competence Developing Games
Johannes Alexander König, Veronika Völker, Martin R. Wolf

Smart Home Resource Management based on Multi-Agent System Modeling Combined with SVM Machine Learning for Prediction and Decision-Making
Kalthoum Zaouali, Mohamed Lassaad Ammari, Mhamed Tabka, Amine Choueib, Ridha Bouallegue

Numerical Approach to Simulation of Nanoprinting Processes
Tatyana Kudryashova, Sergey Polyakov, Vistoria Podryga

The Impact of Visual Aesthetic Quality on User Engagement during Gameplay
Uttam Kokil

How Can a User-Centered Design Bring Innovation in a Business Intelligence Platform?
Elodie Rival, Céline Mateev, Nicolas Maranzana

Moving with Style: Classifying Human and Robot Movement at Home
Trenton Schulz, Jo Herstad, Jim Torresen

Perceived Usefulness of Features of Stickers in Text Messaging: Effects of Gender and Text-Messaging Dependency
Yuuki Kato, Shogo Kato, Yasuyuki Ozawa

A Study on Visualization of User Reviews
Eric Yang

Line-Drawing Presentation Strategies with an Active-Wheel Mouse
Yoshihiko Nomura, Yoshiaki Kashino, Tokuhiro Sugiura

Activity Recognition With Multiple Wearable Sensors for Industrial Applications
Adrien Malaisé, Pauline Maurice, Francis Colas, François Charpillet, Serena Ivaldi

Technical Co-Sponsors and Logistic Supporters